The agents look at the scene on the whiteboard in front of them. |
One agent says a word which distinguishes one object in the
scene from all the others. |
If the other agent doesn't know the meaning of the word, the
game fails. |
If one agent doesn't know the meaning of a word used
by another, it can't pick out the object that the other agent is talking
about. But it can try to work out a property - such as a color or size - that
identifies one object in the scene, and learn that as the meaning of the
unknown word.
|