|
||||||||||
PREV NEXT | FRAMES NO FRAMES |
Packages that use Ownable | |
---|---|
net.sf.freecol.common.model | Contains the game model. |
Uses of Ownable in net.sf.freecol.common.model |
---|
Classes in net.sf.freecol.common.model that implement Ownable | |
---|---|
class |
Building
Represents a building in a colony. |
class |
Colony
Represents a colony. |
class |
ColonyTile
Represents a work location on a tile. |
class |
Europe
Represents Europe in the game. |
class |
Goods
Represents locatable goods of a specified type and amount. |
class |
IndianSettlement
Represents an Indian settlement. |
class |
Market
This class implements a simple economic model whereby a market holds all goods that have been sold and the price of a particular type of good is determined solely by its availability in that market. |
class |
Settlement
The super class of all settlements on the map (that is colonies and indian settlements). |
class |
Tile
Represents a single tile on the Map . |
class |
TradeRoute
A TradeRoute holds all information for a unit to follow along a trade route. |
class |
Unit
Represents all pieces that can be moved on the map-board. |
|
||||||||||
PREV NEXT | FRAMES NO FRAMES |