Uses of Class
net.sf.freecol.common.model.Map

Packages that use Map
net.sf.freecol.client.gui Contains the GUI classes. 
net.sf.freecol.common.model Contains the game model. 
net.sf.freecol.server.generator Contains the map generator. 
net.sf.freecol.server.model Contains model classes with server specific information. 
 

Uses of Map in net.sf.freecol.client.gui
 

Methods in net.sf.freecol.client.gui with parameters of type Map
 void GUI.displayColonyTile(java.awt.Graphics2D g, Map map, Tile tile, int x, int y, Colony colony)
          Displays the given Tile onto the given Graphics2D object at the location specified by the coordinates.
 void GUI.displayTerrain(java.awt.Graphics2D g, Map map, Tile tile, int x, int y)
          Displays the given Tile onto the given Graphics2D object at the location specified by the coordinates.
 void GUI.displayTile(java.awt.Graphics2D g, Map map, Tile tile, int x, int y)
          Displays the given Tile onto the given Graphics2D object at the location specified by the coordinates.
 void GUI.displayTile(java.awt.Graphics2D g, Map map, Tile tile, int x, int y, boolean drawUnexploredBorders)
          Displays the given Tile onto the given Graphics2D object at the location specified by the coordinates.
 

Constructors in net.sf.freecol.client.gui with parameters of type Map
CanvasMouseMotionListener(Canvas canvas, GUI g, Map m)
          The constructor to use.
 

Uses of Map in net.sf.freecol.common.model
 

Methods in net.sf.freecol.common.model that return Map
 Map Tile.getMap()
          Gets the Map in which this Tile belongs.
 Map Game.getMap()
          Gets the Map that is being used in this game.
 

Methods in net.sf.freecol.common.model with parameters of type Map
 void Game.setMap(Map map)
          Sets the Map that is going to be used in this game.
 

Uses of Map in net.sf.freecol.server.generator
 

Methods in net.sf.freecol.server.generator with parameters of type Map
static void TerrainGenerator.determineHighSeas(Map map, int distToLandFromHighSeas, int maxDistanceToEdge)
          Places "high seas"-tiles on the border of the given map.
 

Constructors in net.sf.freecol.server.generator with parameters of type Map
River(Map map, java.util.Map<Map.Position,River> riverMap, ServerRegion region, java.util.Random random)
          Constructor.
 

Uses of Map in net.sf.freecol.server.model
 

Methods in net.sf.freecol.server.model with parameters of type Map
 void ServerPlayer.resetExploredTiles(Map map)
          Resets this player's explored tiles.