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Tile
in a path.PathNode
.
Building
currently
being built in the given Colony
.
Building
that is
currently being built.
RangeOption
.
RangeOption
.
RangeOption
.PercentageOptionUI
for the given
PercentageOption
.
AIUnit
.
PioneeringMission
and reads the given element.
Player
with the specified name.
Player
with specified name.
Player
with specified name.
Player
from an Element
and
registers this Player
at the specified game.
Player
from an Element
and
registers this Player
at the specified game.
Player
with the given ID.
Iterator
of Unit
s that can be made active.NextActiveUnitIterator
.
PlayerExploredTile
.
AIUnit
.
UnitWanderHostileMission
and reads the given element.
ProductionLabel
instance.
ProductionLabel
instance.
ProductionLabel
instance.
putMarketData
method here.
Unit
outside the Colony
by moving it to
the Tile
below.
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