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Interface Summary | |
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GoalConstants | Contains constants used by the Goal classes. |
Class Summary | |
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CreateMissionAtSettlementGoal | This Goal deals with one missionary unit. |
Goal | A Goal is used to encapsulate a specific part of the decision-making process of an AI. |
GotoAdjacentGoal | |
ManageMissionariesGoal | This Goal deals with all missionaries of one AIPlayer . |
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