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java.lang.Objectnet.sf.freecol.server.control.UserConnectionHandler
public final class UserConnectionHandler
Handles a new client connection. PreGameInputHandler
is set
as the message handler when the client has successfully logged on.
Constructor Summary | |
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UserConnectionHandler(FreeColServer freeColServer)
The constructor to use. |
Method Summary | |
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boolean |
accepts(java.lang.String tagName)
Checks if the message handler support the given message. |
org.w3c.dom.Element |
handle(Connection connection,
org.w3c.dom.Element element)
Handles a network message. |
void |
handle(Connection connection,
javax.xml.stream.XMLStreamReader in,
javax.xml.stream.XMLStreamWriter out)
Handles the main element of an XML message. |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public UserConnectionHandler(FreeColServer freeColServer)
freeColServer
- The main control object.Method Detail |
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public org.w3c.dom.Element handle(Connection connection, org.w3c.dom.Element element)
handle
in interface MessageHandler
connection
- The Connection
the message came from.element
- The message to be processed.
public void handle(Connection connection, javax.xml.stream.XMLStreamReader in, javax.xml.stream.XMLStreamWriter out)
handle
in interface StreamedMessageHandler
connection
- The connection the message came from.in
- The stream containing the message.out
- The output stream for the reply.public boolean accepts(java.lang.String tagName)
accepts
in interface StreamedMessageHandler
tagName
- The tag name of the message to check.
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