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InputStream
and
creates an object to represent this data.
Feature
class encapsulates a bonus or penalty
that can be applied to any action within the game, most obviously
combat.FileList
displaying the contents
of the given directory.
FileList
displaying the contents
of the given directory.
FileList
.File
.IntegerOption
.
FileOption
.FileOptionUI
for the given
FileOption
.
Tile
.
FreeColGameObjects
.
Tile
to the one
specified.
Tile
to the one
specified.
Europe
.
Europe
.
Europe
independently of any unit.
FoundingFather
instance.
FreeColAction
.FreeColActionUI
for the
given FreeColAction
.
FreeColButtonUI.paintButtonPressed(java.awt.Graphics, javax.swing.AbstractButton)
.FreeColClient
.
ListCellRenderer
to be used by FreeColListUI
.FreeColComboBoxRenderer
as an UIResource
.FreeColGameObject
with an automatically assigned
ID and registers this object at the specified Game
.
FreeColGameObject
from an Element
.
FreeColGameObject
from an Element
.
FreeColGameObject
with the given ID.
FreeColGameObject
s.Image
objects to BufferedImage
, because the images will
be used as Textures for the border.
Canvas
.FreeColProgressBar
instance.
FreeColProgressBar
instance.
FreeColProgressBar
instance.
FreeColServer
for several subclasses.
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