Uses of Class
net.sf.freecol.common.model.Turn

Packages that use Turn
net.sf.freecol.common.model Contains the game model. 
 

Uses of Turn in net.sf.freecol.common.model
 

Methods in net.sf.freecol.common.model that return Turn
 Turn Region.getDiscoveredIn()
          Get the DiscoveredIn value.
 Turn Feature.getFirstTurn()
          Get the firstTurn value.
 Turn Feature.getLastTurn()
          Get the LastTurn value.
 Turn Game.getTurn()
           
 

Methods in net.sf.freecol.common.model with parameters of type Turn
 boolean Feature.appliesTo(FreeColGameObjectType objectType, Turn turn)
          Returns true if the appliesTo method of at least one Scope object returns true.
 float FeatureContainer.applyModifier(float number, java.lang.String id, FreeColGameObjectType objectType, Turn turn)
          Applies a Set of Modifiers with the given ID which match the given FreeColGameObjectType and Turn to the given float value.
static float FeatureContainer.applyModifierSet(float number, Turn turn, java.util.Set<Modifier> modifierSet)
          Applies a given Set of Modifiers to the given float value.
static Modifier Modifier.createTeaPartyModifier(Turn turn)
           
 void Region.discover(Player player, Turn turn, java.lang.String newName)
          Mark the Region as discovered.
 java.util.Set<Ability> FeatureContainer.getAbilitySet(java.lang.String id, FreeColGameObjectType objectType, Turn turn)
          Returns a Set of Abilities with the given ID which apply to the given FreeColGameObjectType and Turn.
 java.util.Set<Modifier> FeatureContainer.getModifierSet(java.lang.String id, FreeColGameObjectType objectType, Turn turn)
          Returns a Set of Abilities with the given ID which apply to the given FreeColGameObjectType and Turn.
 boolean FeatureContainer.hasAbility(java.lang.String id, FreeColGameObjectType objectType, Turn turn)
          Returns true if this Player has the ability with the given ID.
 boolean Feature.isOutOfDate(Turn turn)
          Returns true if the Feature has an lastTurn turn smaller than the turn given.
 void Region.setDiscoveredIn(Turn newDiscoveredIn)
          Set the DiscoveredIn value.
 void Feature.setFirstTurn(Turn newFirstTurn)
          Set the firstTurn value.
 void Modifier.setIncrement(float newIncrement, Modifier.Type type, Turn firstTurn, Turn lastTurn)
          Set the Increment increment.
 void Feature.setLastTurn(Turn newLastTurn)
          Set the LastTurn value.
 void Game.setTurn(Turn newTurn)