Uses of Package
net.sf.freecol.server.generator

Packages that use net.sf.freecol.server.generator
net.sf.freecol.client.control Contains the classes responsible for the control of the game. 
net.sf.freecol.client.gui Contains the GUI classes. 
net.sf.freecol.client.gui.panel Contains the panels and dialogs. 
net.sf.freecol.server The main package of the server package tree. 
net.sf.freecol.server.generator Contains the map generator. 
 

Classes in net.sf.freecol.server.generator used by net.sf.freecol.client.control
MapGeneratorOptions
          Keeps track of the available map generator options.
 

Classes in net.sf.freecol.server.generator used by net.sf.freecol.client.gui
MapGeneratorOptions
          Keeps track of the available map generator options.
 

Classes in net.sf.freecol.server.generator used by net.sf.freecol.client.gui.panel
MapGeneratorOptions
          Keeps track of the available map generator options.
 

Classes in net.sf.freecol.server.generator used by net.sf.freecol.server
IMapGenerator
          Creates maps and sets the starting locations for the players.
 

Classes in net.sf.freecol.server.generator used by net.sf.freecol.server.generator
IMapGenerator
          Creates maps and sets the starting locations for the players.
LandGenerator
          Class for creating a land map.
MapGeneratorOptions
          Keeps track of the available map generator options.
River
          A river for the map generator.
RiverSection
          This class facilitates building, editing the TileImprovement style for rivers Rivers on the Map are composed of many individual TileImprovements displayed on each Tile the river flows through The river TileImprovement on a Tile has a style which represents the inputs/outputs of water to/from neighboring Tiles This class allows manipulation of individual stream(s) to neighboring Tiles (there are many in case of confluence)
TerrainGenerator
          Class for making a Map based upon a land map.