A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

U

UNDEFINED - Static variable in class net.sf.freecol.common.model.BuildableType
 
Unit - Class in net.sf.freecol.common.model
Represents all pieces that can be moved on the map-board.
Unit(Game, Player, UnitType) - Constructor for class net.sf.freecol.common.model.Unit
Initiate a new Unit of a specified type with the state set to Unit.UnitState.ACTIVE if a carrier and Unit.UnitState.SENTRY otherwise.
Unit(Game, Location, Player, UnitType, Unit.UnitState) - Constructor for class net.sf.freecol.common.model.Unit
Initiate a new Unit with the specified parameters.
Unit(Game, Location, Player, UnitType, Unit.UnitState, EquipmentType...) - Constructor for class net.sf.freecol.common.model.Unit
Initiate a new Unit with the specified parameters.
Unit(Game, XMLStreamReader) - Constructor for class net.sf.freecol.common.model.Unit
Initialize this object from an XML-representation of this object.
Unit(Game, Element) - Constructor for class net.sf.freecol.common.model.Unit
Initialize this object from an XML-representation of this object.
Unit(Game, String) - Constructor for class net.sf.freecol.common.model.Unit
Initiates a new Unit with the given ID.
Unit.MoveType - Enum in net.sf.freecol.common.model
A move type.
Unit.Role - Enum in net.sf.freecol.common.model
The roles a Unit can have.
Unit.UnitState - Enum in net.sf.freecol.common.model
A state a Unit can have.
UNIT_CHANGE - Static variable in class net.sf.freecol.common.model.Building
 
UNIT_CHANGE - Static variable in class net.sf.freecol.common.model.ColonyTile
 
UNIT_CHANGE - Static variable in class net.sf.freecol.common.model.Europe
 
UNIT_CHANGE - Static variable in class net.sf.freecol.common.model.Tile
 
UNIT_LAST_MOVE_DELAY - Static variable in class net.sf.freecol.client.ClientOptions
Whether to delay on a unit's last move or not.
UNIT_LINES_IN_FIRST_MENU - Static variable in class net.sf.freecol.client.gui.TilePopup
 
UNIT_LINES_IN_OTHER_MENUS - Static variable in class net.sf.freecol.client.gui.TilePopup
 
UNIT_OFFSET - Static variable in class net.sf.freecol.client.gui.GUI
 
UNIT_ORDER_BUILD_COL - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_BUILD_COL - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_BUILD_ROAD - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_CLEAR_ORDERS - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_CLEAR_ORDERS - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_DISBAND - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_DISBAND - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_FORTIFY - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_FORTIFY - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_PLOW - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_SENTRY - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_SENTRY - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_SKIP - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_SKIP - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_ORDER_WAIT - Static variable in class net.sf.freecol.client.gui.FreeColMenuBar
 
UNIT_ORDER_WAIT - Static variable in class net.sf.freecol.client.gui.InGameMenuBar
 
UNIT_SELECT - Static variable in class net.sf.freecol.client.gui.ImageLibrary
 
UnitAction - Class in net.sf.freecol.client.gui.action
Super class for all actions that should be disabled when no unit is selected.
unitAttack(Canvas, Unit, Unit, CombatModel.CombatResultType) - Static method in class net.sf.freecol.client.gui.animation.Animations
Animates a unit attack.
UnitButton - Class in net.sf.freecol.client.gui.panel
A button with a set of images which is used to give commands to a unit with the mouse instead of the keyboard.
UnitButton(FreeColAction) - Constructor for class net.sf.freecol.client.gui.panel.UnitButton
The basic constructor.
UnitImageAnimation - Class in net.sf.freecol.client.gui.animation
Class for the animation of units movement.
UnitImageAnimation(Canvas, Unit, SimpleZippedAnimation, Map.Direction) - Constructor for class net.sf.freecol.client.gui.animation.UnitImageAnimation
Constructor
UnitLabel - Class in net.sf.freecol.client.gui.panel
This label holds Unit data in addition to the JLabel data, which makes it ideal to use for drag and drop purposes.
UnitLabel(Unit, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.UnitLabel
Initializes this JLabel with the given unit data.
UnitLabel(Unit, Canvas, boolean) - Constructor for class net.sf.freecol.client.gui.panel.UnitLabel
Initializes this JLabel with the given unit data.
UnitLabel(Unit, Canvas, boolean, boolean) - Constructor for class net.sf.freecol.client.gui.panel.UnitLabel
Initializes this JLabel with the given unit data.
UnitLabel.UnitAction - Enum in net.sf.freecol.client.gui.panel
 
unitMove(Canvas, Unit, Tile, Tile) - Static method in class net.sf.freecol.client.gui.animation.Animations
Animates a unit move.
UNITS_TAG_NAME - Static variable in class net.sf.freecol.common.model.Europe
 
UNITS_TAG_NAME - Static variable in class net.sf.freecol.common.model.IndianSettlement
 
UnitSeekAndDestroyMission - Class in net.sf.freecol.server.ai.mission
Mission for attacking a specific target, be it a Unit or a Settlement.
UnitSeekAndDestroyMission(AIMain, AIUnit, Location) - Constructor for class net.sf.freecol.server.ai.mission.UnitSeekAndDestroyMission
Creates a mission for the given AIUnit.
UnitSeekAndDestroyMission(AIMain, Element) - Constructor for class net.sf.freecol.server.ai.mission.UnitSeekAndDestroyMission
Loads a mission from the given element.
UnitSeekAndDestroyMission(AIMain, XMLStreamReader) - Constructor for class net.sf.freecol.server.ai.mission.UnitSeekAndDestroyMission
Creates a new UnitSeekAndDestroyMission and reads the given element.
UnitTradeItem - Class in net.sf.freecol.common.model
 
UnitTradeItem(Game, Player, Player, Unit) - Constructor for class net.sf.freecol.common.model.UnitTradeItem
Creates a new UnitTradeItem instance.
UnitTradeItem(Game, XMLStreamReader) - Constructor for class net.sf.freecol.common.model.UnitTradeItem
Creates a new UnitTradeItem instance.
UnitType - Class in net.sf.freecol.common.model
 
UnitType() - Constructor for class net.sf.freecol.common.model.UnitType
 
UnitType(int) - Constructor for class net.sf.freecol.common.model.UnitType
Creates a new UnitType instance.
UnitTypeChange - Class in net.sf.freecol.common.model
 
UnitTypeChange() - Constructor for class net.sf.freecol.common.model.UnitTypeChange
 
UnitTypeChange(XMLStreamReader) - Constructor for class net.sf.freecol.common.model.UnitTypeChange
Creates a new UnitTypeChange instance.
UnitTypeChange(XMLStreamReader, Specification) - Constructor for class net.sf.freecol.common.model.UnitTypeChange
 
UnitTypeChange.ChangeType - Enum in net.sf.freecol.common.model
 
unitTypeComparator - Static variable in class net.sf.freecol.client.gui.panel.ReportPanel
 
unitUpgrades() - Method in class net.sf.freecol.server.ai.ProductionCache.Entry
 
unitUpgradesToExpert() - Method in class net.sf.freecol.server.ai.ProductionCache.Entry
 
UnitWanderHostileMission - Class in net.sf.freecol.server.ai.mission
Mission for attacking any unit owned by a player we do not like that is within a radius of 1 tile.
UnitWanderHostileMission(AIMain, AIUnit) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderHostileMission
Creates a mission for the given AIUnit.
UnitWanderHostileMission(AIMain, Element) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderHostileMission
Loads a mission from the given element.
UnitWanderHostileMission(AIMain, XMLStreamReader) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderHostileMission
Creates a new UnitWanderHostileMission and reads the given element.
UnitWanderMission - Class in net.sf.freecol.server.ai.mission
Mission for wandering in random directions.
UnitWanderMission(AIMain, AIUnit) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderMission
Creates a mission for the given AIUnit.
UnitWanderMission(AIMain, Element) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderMission
Loads a mission from the given element.
UnitWanderMission(AIMain, XMLStreamReader) - Constructor for class net.sf.freecol.server.ai.mission.UnitWanderMission
Creates a new UnitWanderMission and reads the given element.
UNKNOWN - Static variable in class net.sf.freecol.common.model.Modifier
 
UNKNOWN_ENEMY - Static variable in class net.sf.freecol.common.model.Player
 
UNKNOWN_NATION_ID - Static variable in class net.sf.freecol.common.model.Nation
 
UNKNOWN_ODDS - Static variable in class net.sf.freecol.common.model.CombatModel.CombatOdds
 
unload() - Method in class net.sf.freecol.common.model.Goods
Unload this Goods from a carrier into a colony.
UNLOAD_OVERFLOW_RESPONSE - Static variable in class net.sf.freecol.client.ClientOptions
The warehouse overflow on unload action.
UNLOAD_OVERFLOW_RESPONSE_ALWAYS - Static variable in class net.sf.freecol.client.ClientOptions
 
UNLOAD_OVERFLOW_RESPONSE_ASK - Static variable in class net.sf.freecol.client.ClientOptions
 
UNLOAD_OVERFLOW_RESPONSE_NEVER - Static variable in class net.sf.freecol.client.ClientOptions
 
UnloadAction - Class in net.sf.freecol.client.gui.action
An action for unloading the currently selected unit.
UnloadAction(FreeColClient) - Constructor for class net.sf.freecol.client.gui.action.UnloadAction
Creates this action.
unloadCargo(Goods) - Method in class net.sf.freecol.client.control.InGameController
Unload cargo.
unloadCargo(Goods, boolean) - Method in class net.sf.freecol.client.control.InGameController
Unload cargo.
unloadCargo(Player, Goods) - Method in class net.sf.freecol.server.control.InGameController
 
unregister() - Method in class net.sf.freecol.client.gui.option.AudioMixerOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.BooleanOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.FileOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.FreeColActionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.IntegerOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.LanguageOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.ListOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.OptionGroupUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.OptionMapUI
Unregister PropertyChangeListeners.
unregister() - Method in interface net.sf.freecol.client.gui.option.OptionUpdater
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.PercentageOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.RangeOptionUI
Unregister PropertyChangeListeners.
unregister() - Method in class net.sf.freecol.client.gui.option.SelectOptionUI
Unregister PropertyChangeListeners.
update(Tile) - Method in class net.sf.freecol.client.control.ClientModelController
Tells the ModelController that an internal change (that is; not caused by the control) has occured in the model.
update(Element) - Method in class net.sf.freecol.client.control.InGameInputHandler
Handles an "update"-message.
update() - Method in class net.sf.freecol.client.gui.action.ActionManager
Updates every FreeColAction this object keeps.
update() - Method in class net.sf.freecol.client.gui.action.ChangeAction
Updates the "enabled"-status with the value returned by ChangeAction.shouldBeEnabled() and updates the name of the action.
update() - Method in class net.sf.freecol.client.gui.action.ChangeWindowedModeAction
Updates the "enabled"-status
update() - Method in class net.sf.freecol.client.gui.action.FreeColAction
Updates the "enabled"-status with the value returned by FreeColAction.shouldBeEnabled().
update() - Method in class net.sf.freecol.client.gui.action.ImprovementAction
Updates the "enabled"-status with the value returned by ImprovementAction.shouldBeEnabled() and updates the name of the action.
update() - Method in class net.sf.freecol.client.gui.action.MapControlsAction
Updates the "enabled"-status and calls MapControlsAction.showMapControls(boolean).
update() - Method in class net.sf.freecol.client.gui.action.SelectableAction
Updates the "enabled"-status
update() - Method in class net.sf.freecol.client.gui.FreeColMenuBar
Updates this FreeColMenuBar.
update() - Method in class net.sf.freecol.client.gui.panel.ColonyPanel.BuildingsPanel
 
update() - Method in class net.sf.freecol.client.gui.panel.EuropePanel.DocksPanel
 
update() - Method in class net.sf.freecol.client.gui.panel.EuropePanel.InPortPanel
 
update(int, int) - Method in class net.sf.freecol.client.gui.panel.FreeColProgressBar
Upate the data of the progress bar.
update(int, int, int, int) - Method in class net.sf.freecol.client.gui.panel.FreeColProgressBar
Upate the data of the progress bar.
update(Tile) - Method in class net.sf.freecol.client.gui.panel.InfoPanel.TileInfoPanel
Updates this InfoPanel.
update(Unit) - Method in class net.sf.freecol.client.gui.panel.InfoPanel.UnitInfoPanel
Updates this InfoPanel.
update(Unit) - Method in class net.sf.freecol.client.gui.panel.InfoPanel
Updates this InfoPanel.
update(MapEditorTransformPanel.MapTransform) - Method in class net.sf.freecol.client.gui.panel.InfoPanel
Updates this InfoPanel.
update(Tile) - Method in class net.sf.freecol.client.gui.panel.InfoPanel
Updates this InfoPanel.
update(MapEditorTransformPanel.MapTransform) - Method in class net.sf.freecol.client.gui.panel.MapControls
Updates this InfoPanel.
update() - Method in class net.sf.freecol.client.gui.panel.MapControls
Updates this MapControls.
update() - Method in class net.sf.freecol.client.gui.panel.PlayersTable
 
update(String, String, int, int, int, boolean, String, int) - Method in class net.sf.freecol.common.ServerInfo
Updates the object with the given information.
update(String, String, int, int, int, boolean, String, int) - Method in class net.sf.freecol.metaserver.MetaItem
Updates this object with the given information.
update(int, UnitType, boolean) - Method in class net.sf.freecol.server.ai.WorkerWish
Updates this WorkerWish with the given attributes.
update(Tile) - Method in class net.sf.freecol.server.control.ServerModelController
Sends an update of the given Tile to all the players.
update(Tile, Player) - Method in class net.sf.freecol.server.control.ServerModelController
Sends an update of the given Tile to the other players.
update(Unit, Player) - Method in class net.sf.freecol.server.control.ServerModelController
Sends an update of the unit to the other players.
updateButtons() - Method in class net.sf.freecol.client.gui.panel.TradeRouteDialog
 
updateButtons() - Method in class net.sf.freecol.client.gui.panel.TradeRouteInputDialog
Enables the remove stop button if a stop is selected and disables it otherwise.
UpdateCurrentStopMessage - Class in net.sf.freecol.common.networking
The message sent updating a unit's current stop.
UpdateCurrentStopMessage(Unit) - Constructor for class net.sf.freecol.common.networking.UpdateCurrentStopMessage
Create a new UpdateCurrentStopMessage for the supplied unit.
UpdateCurrentStopMessage(Game, Element) - Constructor for class net.sf.freecol.common.networking.UpdateCurrentStopMessage
Create a new UpdateCurrentStopMessage from a supplied element.
updateDialog() - Method in class net.sf.freecol.client.gui.panel.NegotiationDialog
 
updateFreeColGameObject(XMLStreamReader, Class<T>) - Method in class net.sf.freecol.common.model.FreeColGameObject
 
updateFrom(TradeRoute) - Method in class net.sf.freecol.common.model.TradeRoute
Copy all fields from another trade route to this one.
updateGameOptions() - Method in class net.sf.freecol.client.gui.panel.StartGamePanel
Updates the game options displayed on this panel.
updateGoldLabel() - Method in class net.sf.freecol.client.gui.Canvas
Updates the label displaying the current amount of gold.
updateGotoPathForActiveUnit() - Method in class net.sf.freecol.client.gui.GUI
Sets the path of the active unit to display it.
updateIcon() - Method in class net.sf.freecol.client.gui.panel.UnitLabel
 
updateID() - Method in class net.sf.freecol.common.model.FreeColGameObject
Updates the id.
updateID() - Method in class net.sf.freecol.server.model.ServerPlayer
Sets the ID of the super class to be serverID.
updateImmigrationRequired() - Method in class net.sf.freecol.common.model.Player
Updates the amount of immigration needed to emigrate a Unit from Europe.
updateIndianSettlementInformation(Player) - Method in class net.sf.freecol.common.model.Tile
Updates the information about the IndianSettlement located on this Tile.
updateIndianSettlementSkill(Player) - Method in class net.sf.freecol.common.model.Tile
Updates the skill available from the IndianSettlement located on this Tile.
updateInPortPanel() - Method in class net.sf.freecol.client.gui.panel.ColonyPanel
 
updateMapGeneratorOptions() - Method in class net.sf.freecol.client.gui.panel.StartGamePanel
Updates the map generator options displayed on this panel.
updateMenuBar() - Method in class net.sf.freecol.client.FreeColClient
Describe updateMenuBar method here.
updateMetaServer() - Method in class net.sf.freecol.server.FreeColServer
Sends information about this server to the meta-server.
updateMetaServer(boolean) - Method in class net.sf.freecol.server.FreeColServer
Sends information about this server to the meta-server.
updateModelListening() - Method in class net.sf.freecol.server.control.ServerModelController
 
updateOption() - Method in class net.sf.freecol.client.gui.option.AudioMixerOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.BooleanOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.FileOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.FreeColActionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.IntegerOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.LanguageOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.ListOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.OptionGroupUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.OptionMapUI
Updates the value of the Option this object keeps.
updateOption() - Method in interface net.sf.freecol.client.gui.option.OptionUpdater
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.PercentageOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.RangeOptionUI
Updates the value of the Option this object keeps.
updateOption() - Method in class net.sf.freecol.client.gui.option.SelectOptionUI
Updates the value of the Option this object keeps.
updatePlayerExploredTile(Player) - Method in class net.sf.freecol.common.model.Tile
Updates the information about this Tile for the given Player.
updatePlayerExploredTiles() - Method in class net.sf.freecol.common.model.Tile
Updates the PlayerExploredTile for each player.
updatePopulation(int) - Method in class net.sf.freecol.common.model.Colony
Updates SoL and builds Buildings that are free if possible.
updateProductionLabel() - Method in class net.sf.freecol.client.gui.panel.BuildingPanel
 
updateProductionPanel() - Method in class net.sf.freecol.client.gui.panel.ColonyPanel
 
updateServer(String, String, int, int, int, boolean, String, int) - Method in class net.sf.freecol.metaserver.MetaRegister
Updates a server with the given attributes.
updateSizes() - Method in class net.sf.freecol.client.gui.Canvas
Updates the sizes of the components on this Canvas.
updateSoL() - Method in class net.sf.freecol.common.model.Colony
Calculates the current SoL membership of the colony based on the liberty value and colonists.
updateStanceBox() - Method in class net.sf.freecol.client.gui.panel.NegotiationDialog.StanceTradeItemPanel
 
updateTileImprovementPlan(TileImprovementPlan) - Method in class net.sf.freecol.server.ai.WorkLocationPlan
Updates the given TileImprovementPlan.
updateTilePanel() - Method in class net.sf.freecol.client.gui.panel.ColonyPanel
 
updateTradeRoute(TradeRoute) - Method in class net.sf.freecol.client.control.InGameController
Updates a trade route.
updateWantedGoods() - Method in class net.sf.freecol.common.model.IndianSettlement
Updates the variable wantedGoods.
upgrade() - Method in class net.sf.freecol.common.model.Building
Upgrades this building to next level (is set to UpgradesTo attribute in BuildingType)
UPGRADE_PRIORITY - Static variable in class net.sf.freecol.server.ai.ColonyPlan
 
useQuantity(GoodsType, UnitType, int) - Method in class net.sf.freecol.common.model.Resource
Reduces the available quantity by the bonus output of GoodsType.
useQuantity(int) - Method in class net.sf.freecol.common.model.Resource
Reduces the value quantity.
USER_MODS - Static variable in class net.sf.freecol.client.ClientOptions
 
UserConnectionHandler - Class in net.sf.freecol.server.control
Handles a new client connection.
UserConnectionHandler(FreeColServer) - Constructor for class net.sf.freecol.server.control.UserConnectionHandler
The constructor to use.
usesExperimentalAI() - Static method in class net.sf.freecol.FreeCol
Checks if the program is in "Experimental AI mode".
Utils - Class in net.sf.freecol.common.util
Collection of small static helper methods.
Utils() - Constructor for class net.sf.freecol.common.util.Utils
 

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