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Packages that use net.sf.freecol.client.gui.panel | |
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net.sf.freecol.client.control | Contains the classes responsible for the control of the game. |
net.sf.freecol.client.gui | Contains the GUI classes. |
net.sf.freecol.client.gui.action | Contains the Action s used by the GUI in menus and other places. |
net.sf.freecol.client.gui.panel | Contains the panels and dialogs. |
Classes in net.sf.freecol.client.gui.panel used by net.sf.freecol.client.control | |
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MapEditorTransformPanel.MapTransform
Represents a transformation that can be applied to a Tile . |
Classes in net.sf.freecol.client.gui.panel used by net.sf.freecol.client.gui | |
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ChoiceItem
Can be used as a single choice for the choice dialog . |
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ClientOptionsDialog
Dialog for changing the ClientOptions . |
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EuropePanel
This is a panel for the Europe display. |
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EuropePanel.EuropeAction
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FreeColDialog
Superclass for all dialogs in FreeCol. |
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FreeColPanel
Superclass for all panels in FreeCol. |
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LoadingSavegameDialog
Dialog for setting some options when loading a game. |
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MainPanel
A panel filled with 'main' items. |
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MapControls
A collection of panels and buttons that are used to provide the user with a more detailed view of certain elements on the map and also to provide a means of input in case the user can't use the keyboard. |
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StartGamePanel
The panel where you choose your nation and color and connected players are shown. |
Classes in net.sf.freecol.client.gui.panel used by net.sf.freecol.client.gui.action | |
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MapControls
A collection of panels and buttons that are used to provide the user with a more detailed view of certain elements on the map and also to provide a means of input in case the user can't use the keyboard. |
Classes in net.sf.freecol.client.gui.panel used by net.sf.freecol.client.gui.panel | |
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BuildingPanel
This panel represents a single building in a Colony. |
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CargoPanel
A panel that holds units and goods that represent Units and cargo that are on board the currently selected ship. |
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ChoiceItem
Can be used as a single choice for the choice dialog . |
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ColonyPanel
This is a panel for the Colony display. |
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ColonyPanel.TilePanel
A panel that displays the tiles in the immediate area around the colony. |
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ColonyPanel.WarehousePanel
A panel that holds goods that represent cargo that is inside the Colony. |
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ColopediaPanel.PanelType
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EuropePanel
This is a panel for the Europe display. |
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EuropePanel.EuropeAction
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EuropePanel.MarketPanel
A panel that shows goods available for purchase in Europe. |
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EventPanel.EventType
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FreeColDialog
Superclass for all dialogs in FreeCol. |
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FreeColImageBorder
A border created from a set of images. |
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FreeColPanel
Superclass for all panels in FreeCol. |
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GoodsLabel
This label holds Goods data in addition to the JLabel data, which makes it ideal to use for drag and drop purposes. |
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LabourData.LocationData
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LabourData.ProductionData
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LabourData.UnitData
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MapEditorTransformPanel.MapTransform
Represents a transformation that can be applied to a Tile . |
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NegotiationDialog
The panel that allows negotiations between players. |
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ReportPanel
This panel displays a report. |
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UnitLabel
This label holds Unit data in addition to the JLabel data, which makes it ideal to use for drag and drop purposes. |
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UnitLabel.UnitAction
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