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Packages that use net.sf.freecol.server.ai | |
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net.sf.freecol.common.networking | Contains the common networking classes. |
net.sf.freecol.server | The main package of the server package tree. |
net.sf.freecol.server.ai | The main package of the ai package tree. |
net.sf.freecol.server.ai.goal | |
net.sf.freecol.server.ai.mission | Contains the missions an AIUnit can be assigned to. |
Classes in net.sf.freecol.server.ai used by net.sf.freecol.common.networking | |
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AIMain
The main AI-class. |
Classes in net.sf.freecol.server.ai used by net.sf.freecol.server | |
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AIMain
The main AI-class. |
Classes in net.sf.freecol.server.ai used by net.sf.freecol.server.ai | |
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AIColony
Objects of this class contains AI-information for a single Colony . |
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AIGoods
Objects of this class contains AI-information for a single Goods . |
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AIMain
The main AI-class. |
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AIObject
An AIObject contains AI-related information and methods. |
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AIPlayer
Objects of this class contains AI-information for a single Player and
is used for controlling this player. |
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AIUnit
Objects of this class contains AI-information for a single Unit . |
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ColonyPlan
Objects of this class describes the plan the AI has for a Colony . |
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ColonyPlan.Buildable
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ColonyPlan.Production
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ColonyProfile
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ColonyProfile.ProfileType
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EuropeanAIPlayer
Deprecated. Currently unused, outdated copy of AIPlayer . Eventual
specialization of AI should extend AIPlayer, see ColonialAIPlayer .
The method NewAIPlayer.startWorking() gets called by the
AIInGameInputHandler when it is this player's turn. |
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GoodsWish
Represents the need for goods within a Colony . |
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NewAIPlayer
Deprecated. Currently unused, outdated copy of AIPlayer . Eventual
specialization of AI should extend AIPlayer, see ColonialAIPlayer .
The method NewAIPlayer.startWorking() gets called by the
AIInGameInputHandler when it is this player's turn. |
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ProductionCache.Entry
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TileImprovementPlan
Represents a Tile which should be improved in some way. |
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Transportable
A single item in a carrier's transport list. |
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ValuedAIObject
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Wish
Represents a need for something at a given Location . |
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WorkLocationPlan
Objects of this class contains AI-information for a single WorkLocation . |
Classes in net.sf.freecol.server.ai used by net.sf.freecol.server.ai.goal | |
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AIObject
An AIObject contains AI-related information and methods. |
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AIPlayer
Objects of this class contains AI-information for a single Player and
is used for controlling this player. |
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AIUnit
Objects of this class contains AI-information for a single Unit . |
Classes in net.sf.freecol.server.ai used by net.sf.freecol.server.ai.mission | |
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AIColony
Objects of this class contains AI-information for a single Colony . |
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AIGoods
Objects of this class contains AI-information for a single Goods . |
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AIMain
The main AI-class. |
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AIObject
An AIObject contains AI-related information and methods. |
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AIPlayer
Objects of this class contains AI-information for a single Player and
is used for controlling this player. |
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AIUnit
Objects of this class contains AI-information for a single Unit . |
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TileImprovementPlan
Represents a Tile which should be improved in some way. |
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Transportable
A single item in a carrier's transport list. |
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Wish
Represents a need for something at a given Location . |
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