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B

BACKWARDS - Static variable in class net.sf.freecol.client.gui.sound.Playlist
This const represents a way in which a sound will be picked from the list.
BASE_DEFENCE_MODIFIER - Static variable in class net.sf.freecol.client.gui.panel.PreCombatDialog
 
BASE_DEFENCE_SOURCE - Static variable in class net.sf.freecol.common.Specification
 
BASE_OFFENCE_SOURCE - Static variable in class net.sf.freecol.common.Specification
 
BEACH_STYLES - Static variable in class net.sf.freecol.client.gui.ImageLibrary
 
BELLS - Static variable in class net.sf.freecol.common.model.Goods
Need to change various classes to use the specification in order to remove reliance on these static quick links.
bestUnitForWorkLocation(Collection<Unit>, WorkLocation, GoodsType) - Static method in class net.sf.freecol.server.ai.AIColony
 
BIG_MOVEMENT_PENALTY - Static variable in class net.sf.freecol.common.model.SimpleCombatModel
 
boardShip(Unit, Unit) - Method in class net.sf.freecol.client.control.InGameController
Boards a specified unit onto a carrier.
boardShip(Unit) - Method in class net.sf.freecol.common.model.Unit
Boards a carrier that is on the same tile.
bombard(Colony, Unit, CombatModel.CombatResult, Location) - Method in interface net.sf.freecol.common.model.CombatModel
Bombard a unit with the given outcome.
bombard(Colony, Unit, CombatModel.CombatResult, Location) - Method in class net.sf.freecol.common.model.SimpleCombatModel
Bombard a unit with the given outcome.
BONUS_NUMBER - Static variable in class net.sf.freecol.server.generator.MapGeneratorOptions
Option for setting the percentage of bonus tiles on the map.
booleanAttribute(Node, String) - Static method in class net.sf.freecol.common.util.Xml
 
booleanAttribute(Node, String, boolean) - Static method in class net.sf.freecol.common.util.Xml
 
BooleanOption - Class in net.sf.freecol.common.option
Represents an option that can be either true or false.
BooleanOption(XMLStreamReader) - Constructor for class net.sf.freecol.common.option.BooleanOption
Creates a new BooleanOption.
BooleanOptionUI - Class in net.sf.freecol.client.gui.option
This class provides visualization for an BooleanOption.
BooleanOptionUI(BooleanOption, boolean) - Constructor for class net.sf.freecol.client.gui.option.BooleanOptionUI
Creates a new BooleanOptionUI for the given BooleanOption.
BuildableType - Class in net.sf.freecol.common.model
Contains information on buildable types.
BuildableType() - Constructor for class net.sf.freecol.common.model.BuildableType
 
buildColony() - Method in class net.sf.freecol.client.control.InGameController
Uses the active unit to build a colony.
buildColony(Colony) - Method in class net.sf.freecol.common.model.Unit
Makes this unit build the specified colony.
BuildColonyAction - Class in net.sf.freecol.client.gui.action
An action for using the active unit to build a colony.
BuildColonyMessage - Class in net.sf.freecol.common.networking
The message sent when the client requests building of a colony.
BuildColonyMessage(String, Unit) - Constructor for class net.sf.freecol.common.networking.BuildColonyMessage
Create a new BuildColonyMessage with the supplied name and building unit.
BuildColonyMessage(Game, Element) - Constructor for class net.sf.freecol.common.networking.BuildColonyMessage
Create a new BuildColonyMessage from a supplied element.
BuildColonyMission - Class in net.sf.freecol.server.ai.mission
Mission for building a Colony.
BuildColonyMission(AIMain, AIUnit, Tile, int) - Constructor for class net.sf.freecol.server.ai.mission.BuildColonyMission
Creates a mission for the given AIUnit.
BuildColonyMission(AIMain, AIUnit) - Constructor for class net.sf.freecol.server.ai.mission.BuildColonyMission
Creates a BuildColonyMission for the given AIUnit.
BuildColonyMission(AIMain, Element) - Constructor for class net.sf.freecol.server.ai.mission.BuildColonyMission
Creates a new BuildColonyMission.
BuildColonyMission(AIMain, XMLStreamReader) - Constructor for class net.sf.freecol.server.ai.mission.BuildColonyMission
Creates a new BuildColonyMission and reads the given element.
Building - Class in net.sf.freecol.common.model
Represents a building in a colony.
Building(Game, Colony, BuildingType) - Constructor for class net.sf.freecol.common.model.Building
Creates a new Building.
Building(Game, XMLStreamReader) - Constructor for class net.sf.freecol.common.model.Building
Initiates a new Building from an XML representation.
Building(Game, Element) - Constructor for class net.sf.freecol.common.model.Building
Initiates a new Building from an XML representation.
Building(Game, String) - Constructor for class net.sf.freecol.common.model.Building
Initiates a new Building with the given ID.
BUILDING_PRIORITY - Static variable in class net.sf.freecol.server.ai.ColonyPlan
 
BuildingPanel - Class in net.sf.freecol.client.gui.panel
This panel represents a single building in a Colony.
BuildingPanel(Building, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.BuildingPanel
Creates this BuildingPanel.
BuildingSitePanel - Class in net.sf.freecol.client.gui.panel
This panel represents a single building in a Colony.
BuildingSitePanel(Colony, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.BuildingSitePanel
Creates this ColonyPanel.
BuildingSiteToolTip - Class in net.sf.freecol.client.gui.panel
This panel represents a single building in a Colony.
BuildingSiteToolTip(Colony, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.BuildingSiteToolTip
Creates this BuildingSiteToolTip.
BuildingToolTip - Class in net.sf.freecol.client.gui.panel
This panel represents a single building in a Colony.
BuildingToolTip(Building, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.BuildingToolTip
Creates this BuildingToolTip.
BuildingType - Class in net.sf.freecol.common.model
Contains information on building types, like the number of upgrade levels a given building type can have.
BuildingType(int) - Constructor for class net.sf.freecol.common.model.BuildingType
 
BuildQueuePanel - Class in net.sf.freecol.client.gui.panel
 
BuildQueuePanel(Colony, Canvas) - Constructor for class net.sf.freecol.client.gui.panel.BuildQueuePanel
 
BuildQueuePanel.BuildQueueTransferHandler - Class in net.sf.freecol.client.gui.panel
This class implements a transfer handler able to transfer BuildQueueItems between the build queue list, the unit list and the building list.
BuildQueuePanel.BuildQueueTransferHandler() - Constructor for class net.sf.freecol.client.gui.panel.BuildQueuePanel.BuildQueueTransferHandler
 
BuildQueuePanel.BuildQueueTransferHandler.BuildQueueTransferable - Class in net.sf.freecol.client.gui.panel
This class implements the Transferable interface.
BuildQueuePanel.BuildQueueTransferHandler.BuildQueueTransferable(List<BuildableType>) - Constructor for class net.sf.freecol.client.gui.panel.BuildQueuePanel.BuildQueueTransferHandler.BuildQueueTransferable
Default constructor.
BUTTON_DISABLED_IMAGE - Static variable in class net.sf.freecol.client.gui.action.FreeColAction
 
BUTTON_IMAGE - Static variable in class net.sf.freecol.client.gui.action.FreeColAction
 
BUTTON_PRESSED_IMAGE - Static variable in class net.sf.freecol.client.gui.action.FreeColAction
 
BUTTON_ROLLOVER_IMAGE - Static variable in class net.sf.freecol.client.gui.action.FreeColAction
 
buy(GoodsType, int, Player) - Method in class net.sf.freecol.common.model.Market
Buys an amount of a particular type of good with the cost being met by a supplied player.
buyGoods(GoodsType, int, Unit) - Method in class net.sf.freecol.client.control.InGameController
Buys goods in Europe.
buyGoods(GoodsType, int) - Method in class net.sf.freecol.common.model.Unit
Buys goods of a specified type and amount and adds it to this Unit.
buyGoods(Connection, Unit, GoodsType, int) - Method in class net.sf.freecol.server.ai.mission.Mission
 
buyGoodsInEurope(Connection, GoodsType, int, Location) - Method in class net.sf.freecol.server.ai.mission.TransportMission
Buys the given cargo.
BuyMessage - Class in net.sf.freecol.common.networking
The message sent when purchasing at an IndianSettlement.
BuyMessage(Unit, Settlement, Goods, int) - Constructor for class net.sf.freecol.common.networking.BuyMessage
Create a new BuyMessage.
BuyMessage(Game, Element) - Constructor for class net.sf.freecol.common.networking.BuyMessage
Create a new BuyMessage from a supplied element.
buyProposition(Unit, Goods, int) - Method in class net.sf.freecol.server.ai.AIPlayer
Called when another Player proposes a trade.
buyProposition(Unit, Goods, int) - Method in class net.sf.freecol.server.ai.ColonialAIPlayer
Called when another Player proposes a trade.
buyProposition(Unit, Goods, int) - Method in class net.sf.freecol.server.ai.NewAIPlayer
Deprecated. Called when another Player proposes a trade.
buyProposition(Unit, Goods, int) - Method in class net.sf.freecol.server.ai.StandardAIPlayer
Called when another Player proposes a trade.
BuyPropositionMessage - Class in net.sf.freecol.common.networking
The message sent when negotiating a purchase at an IndianSettlement.
BuyPropositionMessage(Unit, Settlement, Goods, int) - Constructor for class net.sf.freecol.common.networking.BuyPropositionMessage
Create a new BuyPropositionMessage.
BuyPropositionMessage(Game, Element) - Constructor for class net.sf.freecol.common.networking.BuyPropositionMessage
Create a new BuyPropositionMessage from a supplied element.

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