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Packages that use EquipmentType | |
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net.sf.freecol.client.control | Contains the classes responsible for the control of the game. |
net.sf.freecol.common | Contains classes in use by both the server and the client. |
net.sf.freecol.common.model | Contains the game model. |
net.sf.freecol.server.ai | The main package of the ai package tree. |
Uses of EquipmentType in net.sf.freecol.client.control |
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Methods in net.sf.freecol.client.control with parameters of type EquipmentType | |
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void |
InGameController.equipUnit(Unit unit,
EquipmentType type,
int amount)
Equips or unequips a Unit with a certain type of
Goods . |
Uses of EquipmentType in net.sf.freecol.common |
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Methods in net.sf.freecol.common that return EquipmentType | |
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EquipmentType |
Specification.getEquipmentType(java.lang.String id)
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Methods in net.sf.freecol.common that return types with arguments of type EquipmentType | |
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java.util.List<EquipmentType> |
Specification.getEquipmentTypeList()
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Uses of EquipmentType in net.sf.freecol.common.model |
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Fields in net.sf.freecol.common.model declared as EquipmentType | |
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static EquipmentType[] |
EquipmentType.NO_EQUIPMENT
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Methods in net.sf.freecol.common.model that return EquipmentType | |
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EquipmentType[] |
UnitType.getDefaultEquipment()
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EquipmentType |
UnitType.getDefaultEquipmentType()
Get the DefaultEquipment value. |
EquipmentType[] |
AbstractUnit.getEquipment()
Returns the Equipment necessary to create a Unit with the same type and role as this AbstractUnit. |
EquipmentType |
TileImprovementType.getExpendedEquipmentType()
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EquipmentType |
TileImprovement.getExpendedEquipmentType()
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Methods in net.sf.freecol.common.model that return types with arguments of type EquipmentType | |
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TypeCountMap<EquipmentType> |
Unit.getAutomaticEquipment()
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TypeCountMap<EquipmentType> |
Unit.getEquipment()
Get the Equipment value. |
Methods in net.sf.freecol.common.model with parameters of type EquipmentType | |
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boolean |
Unit.canBeEquippedWith(EquipmentType equipmentType)
Checks whether this unit can be equipped with the given EquipmentType at the current Location . |
boolean |
Settlement.canBuildEquipment(EquipmentType equipmentType)
Return true if this Colony could build at least one item of the given EquipmentType. |
boolean |
Europe.canBuildEquipment(EquipmentType equipmentType)
Return true if this Europe could build at least one item of the given EquipmentType. |
void |
Unit.equipWith(EquipmentType equipmentType)
Describe equipWith method here. |
void |
Unit.equipWith(EquipmentType equipmentType,
boolean asResultOfCombat)
Describe equipWith method here. |
void |
Unit.equipWith(EquipmentType equipmentType,
int amount)
Describe equipWith method here. |
void |
Unit.equipWith(EquipmentType equipmentType,
int amount,
boolean asResultOfCombat)
Equip this unit with the given EquipmentType, provided that all requirements are met, and that the EquipmentType can be built at this location or is present as a result of combat. |
int |
Unit.getEquipmentCount(EquipmentType equipmentType)
Describe getEquipmentCount method here. |
boolean |
EquipmentType.isCompatibleWith(EquipmentType otherType)
Returns true if this type of equipment is compatible with the given type of equipment. |
void |
Unit.removeEquipment(EquipmentType equipmentType)
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void |
Unit.removeEquipment(EquipmentType equipmentType,
int amount)
Describe removeEquipment method here. |
void |
Unit.removeEquipment(EquipmentType equipmentType,
int amount,
boolean asResultOfCombat)
Describe removeEquipment method here. |
void |
UnitType.setDefaultEquipmentType(EquipmentType newDefaultEquipment)
Set the DefaultEquipment value. |
Method parameters in net.sf.freecol.common.model with type arguments of type EquipmentType | |
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void |
Unit.setEquipment(TypeCountMap<EquipmentType> newEquipment)
Set the Equipment value. |
Constructors in net.sf.freecol.common.model with parameters of type EquipmentType | |
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Unit(Game game,
Location location,
Player owner,
UnitType type,
Unit.UnitState state,
EquipmentType... initialEquipment)
Initiate a new Unit with the specified parameters. |
Uses of EquipmentType in net.sf.freecol.server.ai |
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Methods in net.sf.freecol.server.ai with parameters of type EquipmentType | |
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boolean |
AIColony.canBuildEquipment(EquipmentType equipmentType)
Returns true if this AIColony can build the given type of
equipment. |
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