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java.lang.Objectnet.sf.freecol.common.model.FreeColObject
net.sf.freecol.server.ai.AIObject
net.sf.freecol.server.ai.mission.Mission
net.sf.freecol.server.ai.mission.DefendSettlementMission
public class DefendSettlementMission
Mission for defending a Settlement
.
Settlement
Field Summary |
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Fields inherited from class net.sf.freecol.common.model.FreeColObject |
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ID_ATTRIBUTE_TAG |
Constructor Summary | |
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DefendSettlementMission(AIMain aiMain,
AIUnit aiUnit,
Settlement settlement)
Creates a mission for the given AIUnit . |
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DefendSettlementMission(AIMain aiMain,
org.w3c.dom.Element element)
Creates a new DefendSettlementMission . |
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DefendSettlementMission(AIMain aiMain,
javax.xml.stream.XMLStreamReader in)
Creates a new DefendSettlementMission and reads the given element. |
Method Summary | |
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void |
doMission(Connection connection)
Performs this mission. |
java.lang.String |
getDebuggingInfo()
Gets debugging information about this mission. |
Settlement |
getSettlement()
Gets the settlement. |
Tile |
getTransportDestination()
Returns the destination for this Transportable . |
int |
getTransportPriority()
Returns the priority of getting the unit to the transport destination. |
static java.lang.String |
getXMLElementTagName()
Returns the tag name of the root element representing this object. |
boolean |
isValid()
Checks if this mission is still valid to perform. |
Methods inherited from class net.sf.freecol.server.ai.mission.Mission |
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attack, buyGoods, dispose, findNearestColony, getAIUnit, getUnit |
Methods inherited from class net.sf.freecol.server.ai.AIObject |
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getAIMain, getGame, isUninitialized, readFromXML |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
Constructor Detail |
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public DefendSettlementMission(AIMain aiMain, AIUnit aiUnit, Settlement settlement)
AIUnit
.
aiMain
- The main AI-object.aiUnit
- The AIUnit
this mission
is created for.settlement
- The Settlement
to defend.
java.lang.NullPointerException
- if aiUnit == null
or
settlement == null
.public DefendSettlementMission(AIMain aiMain, org.w3c.dom.Element element)
DefendSettlementMission
.
aiMain
- The main AI-object.element
- An Element
containing an
XML-representation of this object.public DefendSettlementMission(AIMain aiMain, javax.xml.stream.XMLStreamReader in) throws javax.xml.stream.XMLStreamException
DefendSettlementMission
and reads the given element.
aiMain
- The main AI-object.in
- The input stream containing the XML.
javax.xml.stream.XMLStreamException
- if a problem was encountered
during parsing.AIObject.readFromXML(javax.xml.stream.XMLStreamReader)
Method Detail |
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public void doMission(Connection connection)
doMission
in class Mission
connection
- The Connection
to the server.public Tile getTransportDestination()
Transportable
.
This can either be the target Tile
of the transport
or the target for the entire Transportable
's
mission. The target for the transport is determined by
TransportMission
in the latter case.
getTransportDestination
in class Mission
Transportable
.public int getTransportPriority()
getTransportPriority
in class Mission
public Settlement getSettlement()
Settlement
to be defended by
this Mission
.public boolean isValid()
isValid
in class Mission
true
if this mission is still valid to perform
and false
otherwise.public static java.lang.String getXMLElementTagName()
String
"defendSettlementMission".public java.lang.String getDebuggingInfo()
getDebuggingInfo
in class Mission
String
:
"(x, y) ColonyName"
where x
and y
is the
coordinates of the settlement for this mission,
and ColonyName
is the name
(if available).
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