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See:
Description
Interface Summary | |
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IMapGenerator | Creates maps and sets the starting locations for the players. |
Class Summary | |
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LandGenerator | Class for creating a land map. |
MapGenerator | Creates random maps and sets the starting locations for the players. |
MapGeneratorOptions | Keeps track of the available map generator options. |
River | A river for the map generator. |
RiverSection | This class facilitates building, editing the TileImprovement style for rivers Rivers on the Map are composed of many individual TileImprovements displayed on each Tile the river flows through The river TileImprovement on a Tile has a style which represents the inputs/outputs of water to/from neighboring Tiles This class allows manipulation of individual stream(s) to neighboring Tiles (there are many in case of confluence) |
TerrainGenerator | Class for making a Map based upon a land map. |
Contains the map generator.
MapGenerator
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