Uses of Interface
net.sf.freecol.common.model.Ownable

Packages that use Ownable
net.sf.freecol.common.model Contains the game model. 
 

Uses of Ownable in net.sf.freecol.common.model
 

Classes in net.sf.freecol.common.model that implement Ownable
 class Building
          Represents a building in a colony.
 class Colony
          Represents a colony.
 class ColonyTile
          Represents a work location on a tile.
 class Europe
          Represents Europe in the game.
 class Goods
          Represents locatable goods of a specified type and amount.
 class IndianSettlement
          Represents an Indian settlement.
 class Market
          This class implements a simple economic model whereby a market holds all goods that have been sold and the price of a particular type of good is determined solely by its availability in that market.
 class Settlement
          The super class of all settlements on the map (that is colonies and indian settlements).
 class Tile
          Represents a single tile on the Map.
 class TradeRoute
          A TradeRoute holds all information for a unit to follow along a trade route.
 class Unit
          Represents all pieces that can be moved on the map-board.