Uses of Package
net.sf.freecol.client.control

Packages that use net.sf.freecol.client.control
net.sf.freecol.client This is the main client package. 
net.sf.freecol.client.control Contains the classes responsible for the control of the game. 
net.sf.freecol.client.gui.panel Contains the panels and dialogs. 
 

Classes in net.sf.freecol.client.control used by net.sf.freecol.client
ClientModelController
          A client-side implementation of the ModelController interface.
ConnectController
          The controller responsible for starting a server and connecting to it.
InGameController
          The controller that will be used while the game is played.
InGameInputHandler
          Handles the network messages that arrives while in the getGame().
MapEditorController
          The map editor controller.
PreGameController
          The controller that will be used before the game starts.
PreGameInputHandler
          Handles the network messages that arrives before the game starts.
 

Classes in net.sf.freecol.client.control used by net.sf.freecol.client.control
InputHandler
          Provides common methods for input handlers.
 

Classes in net.sf.freecol.client.control used by net.sf.freecol.client.gui.panel
ConnectController
          The controller responsible for starting a server and connecting to it.
InGameController
          The controller that will be used while the game is played.