A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

H

H_GAP - Static variable in class net.sf.freecol.client.gui.option.OptionMapUI
 
HAMMERS - Static variable in class net.sf.freecol.common.model.Goods
Need to change various classes to use the specification in order to remove reliance on these static quick links.
handle(Connection, Element) - Method in class net.sf.freecol.client.control.InGameInputHandler
Deals with incoming messages that have just been received.
handle(Connection, Element) - Method in class net.sf.freecol.client.control.InputHandler
Deals with incoming messages that have just been received.
handle(Connection, Element) - Method in class net.sf.freecol.client.control.PreGameInputHandler
Deals with incoming messages that have just been received.
handle(Connection, XMLStreamReader, XMLStreamWriter) - Method in class net.sf.freecol.client.control.PreGameInputHandler
Handles the main element of an XML message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.BuildColonyMessage
Handle a "buildColony"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.BuyMessage
Handle a "buy"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.BuyPropositionMessage
Handle a "buyProposition"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.CashInTreasureTrainMessage
Handle a "cashInTreasureTrain"-message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.ChatMessage
Handle a "chat"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.ClaimLandMessage
Handle a "claimLand"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.CloseTransactionMessage
Handle a "closeTransaction"-message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.DebugForeignColonyMessage
Handle a "spySettlement"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.DeclareIndependenceMessage
Handle a "declareIndependence"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.DeliverGiftMessage
Handle a "deliverGift"-message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.DiplomacyMessage
Handle a "diplomacy"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.DisembarkMessage
Handle a "disembark"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.EmigrateUnitMessage
Handle a "emigrateUnit"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.GetTransactionMessage
Handle a "getTransaction"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.GiveIndependenceMessage
Handle a "giveIndependence"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.GoodsForSaleMessage
Handle a "goodsForSale"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.JoinColonyMessage
Handle a "joinColony"-message.
handle(Connection, Element) - Method in interface net.sf.freecol.common.networking.MessageHandler
Handles the main element of an XML message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.RenameMessage
Handle a "rename"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.SellMessage
Handle a "sell"-message.
handle(FreeColServer, Player, Connection) - Method in class net.sf.freecol.common.networking.SellPropositionMessage
Handle a "sellProposition"-message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.SetDestinationMessage
Handle a "setDestination"-message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.SpySettlementMessage
Handle a "spySettlement"-message.
handle(Connection, XMLStreamReader, XMLStreamWriter) - Method in interface net.sf.freecol.common.networking.StreamedMessageHandler
Handles the main element of an XML message.
handle(FreeColServer, Connection) - Method in class net.sf.freecol.common.networking.UpdateCurrentStopMessage
Handle a "updateCurrentStop"-message.
handle(Connection, Element) - Method in class net.sf.freecol.metaserver.NetworkHandler
Handles a network message.
handle(Connection, Element) - Method in class net.sf.freecol.server.ai.AIInGameInputHandler
Deals with incoming messages that have just been received.
handle(Connection, XMLStreamReader, XMLStreamWriter) - Method in class net.sf.freecol.server.ai.AIInGameInputHandler
Handles the main element of an XML message.
handle(Connection, Element) - Method in class net.sf.freecol.server.control.InputHandler
Deals with incoming messages that have just been received.
handle(Connection, Element) - Method in class net.sf.freecol.server.control.UserConnectionHandler
Handles a network message.
handle(Connection, XMLStreamReader, XMLStreamWriter) - Method in class net.sf.freecol.server.control.UserConnectionHandler
Handles the main element of an XML message.
handleAndSendReply(BufferedInputStream) - Method in class net.sf.freecol.common.networking.Connection
Handles a message using the registered MessageHandler.
HAS_PORT - Static variable in class net.sf.freecol.common.model.Colony
 
hasAbility(String) - Method in class net.sf.freecol.common.model.Colony
Returns true if the Colony, or its owner has the ability identified by id.
hasAbility(String, FreeColGameObjectType) - Method in class net.sf.freecol.common.model.Colony
Returns true if the Colony, or its owner has the ability identified by id.
hasAbility(String) - Method in class net.sf.freecol.common.model.FeatureContainer
Returns true if this Player has the ability with the given ID.
hasAbility(String, FreeColGameObjectType) - Method in class net.sf.freecol.common.model.FeatureContainer
Returns true if this Player has the ability with the given ID.
hasAbility(String, FreeColGameObjectType, Turn) - Method in class net.sf.freecol.common.model.FeatureContainer
Returns true if this Player has the ability with the given ID.
hasAbility(Set<Ability>) - Static method in class net.sf.freecol.common.model.FeatureContainer
Returns true if the given Set of Abilities is not empty and does not contain any Abilities with the value false.
hasAbility(String) - Method in interface net.sf.freecol.common.model.Features
Returns true if the Object has the ability identified by id.
hasAbility(String) - Method in class net.sf.freecol.common.model.FreeColGameObjectType
 
hasAbility(String, FreeColGameObjectType) - Method in class net.sf.freecol.common.model.FreeColGameObjectType
 
hasAbility(String) - Method in class net.sf.freecol.common.model.FreeColObject
Describe hasAbility method here.
hasAbility(String) - Method in class net.sf.freecol.common.model.Player
 
hasAbility(String) - Method in class net.sf.freecol.common.model.Unit
Returns true if the Unit, or its owner has the ability identified by id.
hasAttribute(XMLStreamReader, String) - Method in class net.sf.freecol.common.model.FreeColObject
Return an attribute value or the default value.
hasAttribute(String) - Method in class net.sf.freecol.common.networking.Message
Checks if an attribute is set on the root element.
hasAttribute(Node, String) - Static method in class net.sf.freecol.common.util.Xml
 
hasBeenAttackedByPrivateers() - Method in class net.sf.freecol.common.model.Player
Returns whether this player has been attacked by privateers.
hasBeenDisplayed() - Method in class net.sf.freecol.common.model.ModelMessage
Checks if this ModelMessage has been displayed.
hasBeenVisited() - Method in class net.sf.freecol.common.model.IndianSettlement
Returns true if a European player has visited this settlement to speak with the chief.
hasBeenVisited(Player) - Method in class net.sf.freecol.common.model.IndianSettlement
Returns true if a the given player has visited this settlement to speak with the chief.
hasBeenVisited() - Method in class net.sf.freecol.common.model.PlayerExploredTile
 
hasContacted(Player) - Method in class net.sf.freecol.common.model.Player
Returns whether this player has met with the Player if the given nation.
hasDetails() - Method in class net.sf.freecol.client.gui.panel.LabourData.UnitData
 
hasExplored(Tile) - Method in class net.sf.freecol.common.model.Player
Checks if this Player has explored the given Tile.
hasExplored(Tile) - Method in class net.sf.freecol.server.model.ServerPlayer
Checks if this Player has explored the given Tile.
hasFather(FoundingFather) - Method in class net.sf.freecol.common.model.Player
Determines whether this player has a certain Founding father.
hasFewColonies() - Method in class net.sf.freecol.server.ai.AIPlayer
This is a temporary method which are used for forcing the computer players into building more colonies.
hasFewColonies() - Method in class net.sf.freecol.server.ai.ColonialAIPlayer
This is a temporary method which are used for forcing the computer players into building more colonies.
hasFewColonies() - Method in class net.sf.freecol.server.ai.EuropeanAIPlayer
Deprecated. This is a temporary method which are used for forcing the computer players into building more colonies.
hasFewColonies() - Method in class net.sf.freecol.server.ai.StandardAIPlayer
This is a temporary method which are used for forcing the computer players into building more colonies.
hashCode() - Method in class net.sf.freecol.common.model.Ability
 
hashCode() - Method in class net.sf.freecol.common.model.Feature
 
hashCode() - Method in class net.sf.freecol.common.model.FreeColGameObject
 
hashCode() - Method in class net.sf.freecol.common.model.Map.Position
Returns a hash code value.
hashCode() - Method in class net.sf.freecol.common.model.ModelMessage
 
hashCode() - Method in class net.sf.freecol.common.model.Modifier
 
hashCode() - Method in class net.sf.freecol.common.model.PathNode
Returns the hashCode of this object.
hashCode() - Method in class net.sf.freecol.common.model.Scope
 
hashCode() - Method in class net.sf.freecol.common.option.AudioMixerOption.MixerWrapper
 
hasID(String) - Method in class net.sf.freecol.common.model.FreeColGameObject
Checks if this object has the specified ID.
hasImprovement(TileImprovementType) - Method in class net.sf.freecol.common.model.Tile
Will check whether this tile has a completed improvement of the given type.
hasImprovement(TileImprovementType) - Method in class net.sf.freecol.common.model.TileItemContainer
Will check whether this tile has a completed improvement of the given type.
hasIncrement() - Method in class net.sf.freecol.common.model.Modifier
Returns true if this Modifier has an increment.
hasItem() - Method in class net.sf.freecol.client.gui.TilePopup
Returns true if this popup has at least one menuitem so that we know that we can show it to the user.
hasListeners(String) - Method in class net.sf.freecol.common.model.FreeColObject
 
hasLostCityRumour() - Method in class net.sf.freecol.common.model.PlayerExploredTile
 
hasLostCityRumour() - Method in class net.sf.freecol.common.model.Tile
Returns true if this Tile has a lostCityRumour on it.
hasManOfWar() - Method in class net.sf.freecol.common.model.Player
Checks if this player has a single Man-of-War.
hasManOfWar() - Method in class net.sf.freecol.server.ai.EuropeanAIPlayer
Deprecated. Checks if this player has a single Man-of-War.
hasMission() - Method in class net.sf.freecol.server.ai.AIUnit
Checks if this unit has been assigned a mission.
hasNext() - Method in class net.sf.freecol.client.gui.sound.Playlist
Returns false if this Playlist is exhausted, true otherwise.
hasNext() - Method in class net.sf.freecol.common.model.Map.CircleIterator
Determine if the iterator has another position in it.
hasNext() - Method in class net.sf.freecol.common.model.Map.WholeMapIterator
Determine if the iterator has another position in it.
hasNext() - Method in class net.sf.freecol.common.model.Player.UnitIterator
 
hasNext() - Method in class net.sf.freecol.common.util.EmptyIterator
 
hasNextActiveUnit() - Method in class net.sf.freecol.common.model.Player
Checks if a new active unit can be made active.
hasNextGoingToUnit() - Method in class net.sf.freecol.common.model.Player
Checks if a new active unit can be made active.
hasOption(String) - Method in class net.sf.freecol.common.Specification
Is option with this ID present? This is helpful when options are optionally(!) present, for example model.option.priceIncrease.artillery exists but model.option.priceIncrease.frigate does not.
hasPrice() - Method in class net.sf.freecol.common.model.UnitType
Returns true if this UnitType has a price.
hasReachedCapacity(int) - Method in class net.sf.freecol.common.model.GoodsContainer
Checks if any storable type of goods has reached the given amount.
hasResource() - Method in class net.sf.freecol.common.model.Tile
Returns true if this Tile has a resource on it.
hasRiver() - Method in class net.sf.freecol.common.model.PlayerExploredTile
 
hasRiver() - Method in class net.sf.freecol.common.model.Tile
Returns true if this Tile has a River.
hasRoad() - Method in class net.sf.freecol.common.model.PlayerExploredTile
 
hasRoad() - Method in class net.sf.freecol.common.model.Tile
Returns true if this Tile has a road.
hasScope() - Method in class net.sf.freecol.common.model.Feature
Get the Scope value.
hasSettlement(Settlement) - Method in class net.sf.freecol.common.model.Player
Checks if this player owns the given Settlement.
hasSkill() - Method in class net.sf.freecol.common.model.UnitType
Returns true if this UnitType has a skill.
hasStockade() - Method in class net.sf.freecol.common.model.Colony
Returns true when colony has a stockade
hasSubGoals() - Method in interface net.sf.freecol.common.model.pathfinding.GoalDecider
Determines wether this GoalDecider has any sub goals.
hasTimeLimit() - Method in class net.sf.freecol.common.model.Feature
Get the TimeLimit value.
hasTraded(GoodsType) - Method in class net.sf.freecol.common.model.Player
Has a type of goods been traded?
hasUnexploredAdjacent() - Method in class net.sf.freecol.common.model.Tile
Determine whether this tile has adjacent tiles that are unexplored.
HIGH_LEVEL - Static variable in class net.sf.freecol.client.ClientOptions
Generate warning of stock exceeds this percentage of capacity.
HighScore - Class in net.sf.freecol.common.model
 
HighScore(Player, Date) - Constructor for class net.sf.freecol.common.model.HighScore
 
HighScore(XMLStreamReader) - Constructor for class net.sf.freecol.common.model.HighScore
 
HighScore(Element) - Constructor for class net.sf.freecol.common.model.HighScore
 
HighScore.Level - Enum in net.sf.freecol.common.model
On retirement, an object will be named in honour of the player.
highScoreComparator - Static variable in class net.sf.freecol.server.FreeColServer
 
HistoryEvent - Class in net.sf.freecol.common.model
 
HistoryEvent() - Constructor for class net.sf.freecol.common.model.HistoryEvent
 
HistoryEvent(int, HistoryEvent.Type, String...) - Constructor for class net.sf.freecol.common.model.HistoryEvent
 
HistoryEvent.Type - Enum in net.sf.freecol.common.model
 
HORSES - Static variable in class net.sf.freecol.common.model.Goods
Need to change various classes to use the specification in order to remove reliance on these static quick links.
HUMIDITY - Static variable in class net.sf.freecol.server.generator.MapGeneratorOptions
Option for setting the humidity of the map.

A B C D E F G H I J K L M N O P Q R S T U V W X Y Z