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java.lang.Objectnet.sf.freecol.common.networking.Message
net.sf.freecol.common.networking.SellMessage
public class SellMessage
The message sent when selling at an IndianSettlement.
Constructor Summary | |
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SellMessage(Game game,
org.w3c.dom.Element element)
Create a new SellMessage from a supplied element. |
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SellMessage(Unit unit,
Settlement settlement,
Goods goods,
int gold)
Create a new SellMessage . |
Method Summary | |
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static java.lang.String |
getXMLElementTagName()
The tag name of the root element representing this object. |
org.w3c.dom.Element |
handle(FreeColServer server,
Player player,
Connection connection)
Handle a "sell"-message. |
org.w3c.dom.Element |
toXMLElement()
Convert this SellMessage to XML. |
Methods inherited from class net.sf.freecol.common.networking.Message |
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clientError, createError, createError, createNewDocument, createNewRootElement, getAttribute, getChildElement, getDocument, getFreeColProtocolVersion, getType, hasAttribute, insertAsRoot, isType, setAttribute, setAttribute, toString |
Methods inherited from class java.lang.Object |
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equals, getClass, hashCode, notify, notifyAll, wait, wait, wait |
Constructor Detail |
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public SellMessage(Unit unit, Settlement settlement, Goods goods, int gold)
SellMessage
.
unit
- The Unit
that is trading.settlement
- The Settlement
that is trading.goods
- The Goods
to sell.gold
- The price of the goods.public SellMessage(Game game, org.w3c.dom.Element element)
SellMessage
from a supplied element.
game
- The Game
this message belongs to.element
- The Element
to use to create the message.Method Detail |
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public org.w3c.dom.Element handle(FreeColServer server, Player player, Connection connection)
server
- The FreeColServer
handling the message.player
- The Player
the message applies to.connection
- The Connection
message was received on.
java.lang.IllegalStateException
- if there is problem with the arguments.public org.w3c.dom.Element toXMLElement()
toXMLElement
in class Message
public static java.lang.String getXMLElementTagName()
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