Uses of Class
net.sf.freecol.common.networking.Message

Packages that use Message
net.sf.freecol.common.networking Contains the common networking classes. 
 

Uses of Message in net.sf.freecol.common.networking
 

Subclasses of Message in net.sf.freecol.common.networking
 class BuildColonyMessage
          The message sent when the client requests building of a colony.
 class BuyMessage
          The message sent when purchasing at an IndianSettlement.
 class BuyPropositionMessage
          The message sent when negotiating a purchase at an IndianSettlement.
 class CashInTreasureTrainMessage
          The message sent when cashing in a treasure train.
 class ChatMessage
          The message that contains a chat string.
 class ClaimLandMessage
          The message sent when the client requests claiming land.
 class CloseTransactionMessage
          The message sent to initiate a transaction.
 class DebugForeignColonyMessage
          The message sent when spying on a settlement.
 class DeclareIndependenceMessage
          The message sent when a player declares independence.
 class DeliverGiftMessage
          The message sent when delivering a gift to a Settlement.
 class DiplomacyMessage
          The message sent when executing a diplomatic trade.
 class DisembarkMessage
          The message sent when disembarking.
 class EmigrateUnitMessage
          The message sent when a unit is to emigrate.
 class GetTransactionMessage
          The message sent to initiate a transaction.
 class GiveIndependenceMessage
          The message sent when a player gives independence.
 class GoodsForSaleMessage
          The message sent when renaming a FreeColGameObject.
 class JoinColonyMessage
          The message sent when the client requests building of a colony.
 class RenameMessage
          The message sent when renaming a FreeColGameObject.
 class SellMessage
          The message sent when selling at an IndianSettlement.
 class SellPropositionMessage
          The message sent when negotiating a sale at an IndianSettlement.
 class SetDestinationMessage
          The message sent when the client requests setting a unit destination.
 class SpySettlementMessage
          The message sent when spying on a settlement.
 class StatisticsMessage
           
 class UpdateCurrentStopMessage
          The message sent updating a unit's current stop.